General / 12 July 2018

Environment art blog #22 - Fruit delivery service, Glass shaders in Unreal and Henrik Ågren!

Evening people!

The intro is going to be shorter this week, as it has been a nice and calm week, with nothing really special going on this week at least, there are some cool things in the pipeline though for upcoming weeks, so it's going to be really interesting to see what next week is going to bring! :D

Website Update

The thing I spend a bit of time on though was updating my site seeing the new theme that just went into Beta for PRO membership users of Artstation. I have to say, I have been waiting for an awesome vertical portfolio website for a while, and this one looks absolutely slick!

Head on over and have a look!


I have been doing a lot of other stuff this week, such as updating my site and other things, so unfortunately I don't really have that much to show when it comes to my main scene that I have been working on.

Atihakura update

However, I'm currently going through a pass for all the assets and get the texel density to get to the same values. But it's going a bit slow with all the other stuff as you can probably see! :D

Little fruit/vegetable delivery service.

Over the weekend I have been doing a little scene for something I cannot announce just yet unfortunately, but I can show you the final product.
The restrictions are quiet heavy for the particular scene that I have chosen, specifically for fruit and vegetables, but it seems more interesting then the other topics I could have chosen for this scene.

I had fun making this scene though! :D

Little diorama

I have also been working on a super small project to find a balance in timing between my main project and a slightly smaller one, it's just nice to focus on the modelling part of the scene and how the space feels and is designed.


A little later then usual, but I got it done!
This tutorial goes into setting up glass shaders in Unreal Engine 4 as part as my quest to bring knowledge to the people! hahaa :D I have put the links underneath the picture, I have made both the artstation version and PDF version available!

And don't hesitate to let me know your thoughts on it :D

PDF version

Artstation version

Image Credit - Henrik Ågren - Streets 01


Visit his profile over :

Henrik Ågren - Artstation Profile

Looking around on the internet for references of packed scenes and Asian rooftops for my little diorama I stumbled across this amazing piece of art by Henrik Ågren, I am absolutely in love with the setting of this piece, how the colors are balanced and everything feels super run down. The framing of this piece is also nicely done, it kind of feels like people are gathering in one of the few spots where the light of the sun bouncing of the taller buildings can still hit the floor.

With all these detail in this scene it is amazing that everything feels so grounded in reality still, but then you get the mechanical boston dynamic dogs instead of real ones which just sets it in a slightly futuristic tone.

I would love to be able to construct these scenes myself some day as I probably have mentioned numerous times.

Allright guys!

But that's going to do it for me for this week, I'll catch you in the next one!

If you want to see something added to this blog, or if you were inspired by a piece of art this week, please share it down in the comments, would love to see what drives you to create your art!