[Article] 80.lv - Recreating realistic evening lighting


Did an article way back on how I approached foliage in this scene.
There are some handy tips inside of the interview itself although I still have a lot to learn myself.
Hope this helps people getting around with foliage and lighting in Unreal.
Also if you have any tips on how to improve writing these to give you more information then feel free to let me know.

I want to thank the guys at 80.lv so much for their continued work and the chance to have me pitch in a bit.