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The meshes I was responsible for from start to finish.

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Planet Coaster - Spooky DLC

I was responsible for the entire wallset (this includes all the more generic building blocks that make up the main chunk of buildings etc ) for this dlc.
My responsibility ranged from modelling all the different meshes as well as generating textures, LOD's and getting it setup in game.

It was a lot of fun working on this one, because the different style of the mansard roof, which were both a small technical as an artistic challenge to get done together with other assets within a tight deadline. Another cool thing is that the haunted house was used as a main focus point for this pack!

More artwork
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