Creating Moss for Unreal Engine

Timothy dries tutorials mosscreationwithsubstancedesigner 1
Timothy dries tutorials mosscreationwithsubstancedesigner 2
Timothy dries tutorials mosscreationwithsubstancedesigner 3
Timothy dries tutorials mosscreationwithsubstancedesigner 4
Timothy dries tutorials mosscreationwithsubstancedesigner 5
Timothy dries tutorials mosscreationwithsubstancedesigner 6
Timothy dries tutorials mosscreationwithsubstancedesigner 7
Timothy dries tutorials mosscreationwithsubstancedesigner 8
Timothy dries tutorials mosscreationwithsubstancedesigner 9
Timothy dries tutorials mosscreationwithsubstancedesigner 10
Timothy dries tutorials mosscreationwithsubstancedesigner 11

For PDF (free) or Source files head over here:
https://www.artstation.com/timothydries/store/mBYM/creating-moss-for-unreal-engine

This tutorial will show you how to take the concepts of using Substance designer and creating a moss material that you can then push to the next level inside of Unreal Engine with some shader adjustments to make it look good within the engine itself.

You can also get the Source files for the Substance Graph and Unreal Engine Material as well as the Tutorial in PDF format in the link down below.