Timothy Dries
Timothy Dries
Environment/Prop Artist - Ubisoft Berlin
Berlin, Germany

A passionate environment artist with 3 years of experience, with a love for environments.
Known as a driven, highly motivated and social person with a constant drive to improve my personal skillset and push the limits of my knowledge.

Resume PDF

Skills

3D ModelingEnvironment ModelingProp ModelingLevel DesignPBR TexturingTexture Baking

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Photoshop
Photoshop
Knald
Knald
Unreal Engine
Unreal Engine
xNormal
xNormal
Quixel Suite
Quixel Suite
Unity
Unity
3ds Max
3ds Max
SpeedTree
SpeedTree

Productions

  • Jurassicworld cover
    • Video Game
      Jurassic World Evolution
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Frontier Developments
  • Planet coaster 138x190
    • Video Game
      Planet Coaster
    • Year
      2016
    • Role
      Graduate Environment Artist
    • Company
      Frontier Developments

Experience

  • Environment/Prop Artist at Ubisoft Berlin
    Berlin, Germany
    September 2018 - Present

  • Full Environment Artist at Frontier Developments
    Cambridge, United Kingdom
    June 2016 - September 2017

  • Graduate environment artist at Frontier Developments
    Cambridge, United Kingdom
    February 2016 - June 2016