This tutorial will show you how to take the concepts of using Substance designer and creating a material that you can then push to the next level inside of Unreal Engine with some shader adjustments to make it look good within the engine itself.
This package contains:
As an additional note, for another more deep dive into some of the basics of creating textures inside Substance Designer you might want to have a look at the "Creating Tiles in Substance Designer" tutorial. Found here https://www.artstation.com/artwork/mPVGe